Patches and Updates
Phantom Blade Zero's only patch as of Oct 31, 2026 is the day-one update, version 1.301.524, about 2 GB on PS5 and 5 GB on PC, which improves ray tracing and path tracing performance and fixes bugs. S-Game has published no itemized notes.
Phantom Blade Zero's only patch as of Oct 31, 2026 is the day-one update, version 1.301.524, about 2 GB on PS5 and 5 GB on PC. S-Game says in its launch-day letter that it significantly improves ray tracing and path tracing performance and fixes some bugs; it has published no itemized list. S-Game's Steam announcements show nothing newer on that date.
Day-one update
| Version | 1.301.524 (MP1st) |
| Date | Oct 28, 2026 |
| Size | About 2 GB on PS5, 5 GB on PC |
| Ray and path tracing | Significantly better performance |
| Rasterization | Better visuals with ray tracing off |
| Who needs it | Pre-loaded copies update first; new downloads include it |
TheSixthAxis saw a texture issue from a pre-release patch on PS5, which switching modes cleared. S-Game also told PC players to use NVIDIA driver 617.42 (Best PC Settings).
Frequently asked questions
What does the Phantom Blade Zero day-one patch do? It improves ray tracing and path tracing performance, improves visuals with ray tracing off, and fixes bugs.
How big is the Phantom Blade Zero update? About 2 GB on PS5 and 5 GB on PC.
Sources
- Phantom Blade Zero Day-One Update 1.301.524 Improves Performance, MP1st, Oct 28, 2026
- Reason and Madness, S-Game on Steam, Oct 28, 2026
- Phantom Blade Zero review, TheSixthAxis, Oct 26, 2026
See also
- Best PC SettingsThe best Phantom Blade Zero PC settings start at High rather than Ultra, since Very High and Ultra look nearly alike, with Motion Blur off when using Frame Generation. S-Game advises NVIDIA driver 617.42. DSOGaming measured about 26 fps on an RTX 5090 at native 4K with path tracing, and 54 to 60 with DLSS Quality.
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DevelopmentPhantom Blade Zero is developed and published by S-Game, a Beijing studio of about 140 people led by its founder and director Soulframe Liang, in Unreal Engine 5. Planned from 2017, it began as a console and PC game when S-Game turned away from mobile games in 2021, entered full production in 2022, was finished on Aug 6, 2026 and came out on Oct 29, 2026.
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Donnie YenDonnie Yen has been Phantom Blade Zero's Creative Consultant since 2023 and plays Mó Yuan, the hero Soul's father, through facial and motion capture (S-Game, Aug 2026). He is not the protagonist; Soul is.
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Phantom Blade SeriesPhantom Blade Zero is the "spiritual rebirth" of Rainblood, the indie RPG Maker game Soulframe Liang made as a student, and the first big console and PC game in the Phantom Blade series that S-Game grew from it with mobile games. It tells a new story, so no earlier game is needed.
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S-GameS-Game (灵游坊) is the Beijing studio founded in 2011 by Soulframe Liang (梁其伟, Liang Qiwei) that develops and publishes Phantom Blade Zero; Steam lists it as S-Game Studio and S-Game Publishing. It made Phantom Blade mobile games for China before turning to console and PC in 2021, and has about 140 staff.
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TrailersThe newest official Phantom Blade Zero trailer is the Official Launch Trailer of Oct 21, 2026, which ends on the news that physical PS5 editions arrive in 2027; before it came the 19-minute State of Play gameplay deep dive of Aug 17, 2026 and the 11-minute Pre-Order Trailer of Aug 11, 2026. The first was the Announce Trailer at the PlayStation Showcase on May 24, 2023.