Yuzan
Yuzan, No. 3 Musician Puppet, is a required Phantom Blade Zero boss in the caves beneath the well in the Village of Lu, Chapter 5. Treat it as a ranged fight: block or parry her white orbs and blue projectiles back at her, dodge the red blades, and run from the dark teal sphere, which kills outright. She drops the Heartrend Pipa.
Send her music back at her: Yuzan, No. 3 Musician Puppet, floats over a muddy basin once you get inside the village well of the Village of Lu and plays her pipa from range, and the win comes from blocking or parrying her white orbs and blue blades back into her, dodging the red ones, and leaving the moment teal orbs gather, because the dark sphere that follows ends the attempt whatever your health. She is a required boss and drops the Heartrend Pipa Phantom Edge.
Her whole moveset is the game's color code turned into a concert. In Jake Baldino's Oct 26, 2026 gameranx video (), played on a review copy, the rule reads: a blue flash attack is a perfect parry "to get an advantage", a red attack a perfect dodge "for a bonus", and for the black and white kind, "look out". Yuzan adds a fourth color, teal, that only running away answers.
Quick facts
| Where | The muddy basin in the caves beneath the well, past the Beneath the Well bell, Village of Lu |
| Chapter | 5, Heartless Remnants, by Game8 |
| Health | 52,100 HP |
| Type | A Vessel-Class Musician Puppet |
| Rewards | Heartrend Pipa, an Artifice Phantom Edge (Damage 276, Guard Break 234) |
| Respawn bell | Beneath the Well; after the win, the crane statue in the arena becomes the Puppet Testing Grounds bell |
Into the well
The well opens once both Master Bi fights are won: Master Bi Yuan clears the first part of the thread over it and Master Bi Hai the second. Heartless Remnants then reads "Enter the well". Go down past the Beneath the Well bell and step into the muddy basin under the scaffolding to start her intro (AllThings.how). Game8 places the fight near the Puppet Testing Grounds bell, the bell her arena becomes.
A ranged duel
- Play it as a ranged fight: save dodges for projectiles and parry only when she is close.
- Turn her music on her. Holding block on her homing balls bounces them back and damages her; PCGamesN says to parry white orbs and parry blue projectiles back at her, and PPE finds each parried orb builds her stagger.
- Red means dodge. "When the instrument glows red, get ready to dodge"; red blades hit about three times as hard as blue ones, so start the dodge slightly early.
- Heal right after a dodge clears a volley.
- Be patient: her bar is long. On Wayfarer, AllThings.how's 5.5 minutes of fighting took her from 52,100 to 43,830 HP. Swap weapons when Sha-Chi runs out, then return to your best one (PPE; Combat).
Orbs, blades and the teal sphere
- Homing balls: she hovers and plays, and glowing balls home in. Hold block to bounce them back, then dodge the quick red projectile she fires while they fly home.
- Red blade volley: a red orb forms and curved red blades fly from 7 to 11 m, about 270 HP each, the fight's biggest single hit, about 2.4 to 2.5 seconds after the orb. Dodge shortly before impact.
- Blue blades: two or three blue crescents across the arena, about 90 HP each. Dodge each one, or parry them as PCGamesN and PPE advise (PPE: release the parry just before impact and press it again).
- Blue then red pair: a low blue blade, then a red crescent. Dodge twice without stopping.
- Spark slashes: a blue spark, then a red one, as she bends and walks backward; each spark releases two lethal ranged slashes. Dodge them.
- White orb volley (11 to 16 m): three hits at about 1.1, 1.6 and 2.0 seconds, 18 to 95 HP each. Dodge on the beats or close in; parried, the orbs land on her.
- Blue burst dive: a blue flare over red flowers, then she dives at you inside a sphere about 5 seconds later. Let the flash pass and dodge at the last moment.
- Blue-flash strike: strikes at about 0.9 and 1.6 seconds, up to 90 HP each. Parry: a clean parry throws sparks.
- Close pipa strikes: about 72 HP a hit if you stand beside her. Parry; AllThings.how found its parries held almost every time.
- Red and blue aura: a glowing area around her as she plays. Game8 says to step back and interrupt with ranged daggers; PPE warns that getting too close takes control from Soul for several seconds.
- Dark teal sphere: small teal orbs gather and she may pull Soul toward the center before a large sphere closes. If it engulfs you, the attempt ends instantly. Move away at the first teal orbs. PCGamesN says to stay to the outside of the arena and dodge; PPE says dodging alone will not get you out of its path, so keep running, and that she does not attack while it is active.
PPE notes that in her second phase she makes more white orbs; Game8 and AllThings.how describe no phases.
The Heartrend Pipa
Tapping the Phantom Edge key fires two Blue Sonic Blades, then one Red Sonic Blade, the full combo costing one Sha-Chi pip. Beebom spells it Heartend Pipa. Yuzan is also one of the Four Great Puppets of the achievement The Four Freed, with Yubi, Yuding and Yucong, which 23.5% of Steam players held on Nov 9, 2026 (Trophies and Achievements); the pipa's upgrades are on Phantom Edges.
Sources
- Yuzan, Game8, read Nov 4, 2026
- Story Walkthrough and List of All Chapters, Game8, read Nov 4, 2026
- Yuzan Boss Fight in Phantom Blade Zero, AllThings.how, read Nov 4, 2026
- Yuzan, No. 3 Musician Puppet, PPE, read Nov 4, 2026
- All Phantom Blade Zero bosses in order, PCGamesN (Tom Hopkins), read Nov 4, 2026
- All Phantom Blade Zero Bosses in Order, Beebom (Sanmay Chakrabarti), updated Oct 30, 2026
- Global achievements, Steam, read Nov 9, 2026
- Phantom Blade Zero - Before You Buy, gameranx (Jake Baldino), Oct 26, 2026 (video)
Moments
Phantom Blade Zero - Before You Buy
gameranx
See also
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CombatPhantom Blade Zero's combat is fast, combo-driven kung fu built around Sha-Chi, a meter that heavy attacks and blocking spend: you parry blue-flash attacks and perfectly dodge red-flash ones for a Ghoststep, attack and defend at the same time, and break an enemy's Sha-Chi to finish it. S-Game calls it neither a Soulslike nor a hack and slash but "a playable kung fu movie". -
Trophies and AchievementsPhantom Blade Zero has 36 trophies on PS5, among them one Platinum, Defy Destiny, and 66 achievements on Steam. None depends on difficulty, one playthrough can earn them all, PowerPyx estimates 30 to 40 hours, and seven are missable. On Nov 9, 2026, 6.9% of Steam players had them all. -
Phantom EdgesPhantom Edges are Soul's secondary weapons in Phantom Blade Zero: he carries two alongside his two primary weapons, fires them with Remnant Sparks that refill at bells, and uses them for slow, powerful attacks with super armor and to open blocked paths. S-Game's State of Play counts 25 of them; Steam says more than 20. -
Aberrant Three-Faced PuppetThe Aberrant Three-Faced Puppet is an optional Phantom Blade Zero boss in the Rift beside The Lady's Rift bell in Weeping Creek Valley. Guides advise coming back much later with upgraded gear; block her portal attacks, dodge her black and Killer Move attacks, and she drops the Three-Headed Doll.
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Acolyte Lei TingAcolyte Lei Ting is an optional Phantom Blade Zero boss behind a scarecrow below Old Man Gen's House in Pangzhen, one of the four Acolytes of Secrets at the Heart of the Lake. Bring the Thunderward, parry the three blue flashes, dodge the red one and jump the lightning rings. Lei Ting drops Leiting's Thunder Mask.
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Acolyte YanruAcolyte Yanru is an optional fire boss of the Village of Lu in Phantom Blade Zero, started by interacting with a scarecrow in a rice field near the Terraces bell. Wear Flameward, sidestep her flamethrower, dodge her diving clones, and keep moving once her flames grow at half health. She drops Yanru's Blazing Mask, needed for the True Ending.