Gu Wanyue
Gu Wanyue, the Wailing Wraith is a required Phantom Blade Zero boss in a flooded village square of Pangzhen, in Chapter 7, The Heart's Trail. Parry her purple fireball back at her or use the Heartrend Pipa to break her invulnerability, dodge her grabs, and parry her arm flurry. She drops Fanatic's Fragment: Fixation.
If your blade does nothing to Gu Wanyue, the Wailing Wraith, that is the fight working as built: she starts out invulnerable to normal strikes, and the way in is to parry her purple fireball back at her or to hit her with the Heartrend Pipa. After that it is a fight of 53,410 HP on one bar, with no second phase, against a wraith who floats and flies around a flooded village square with a red candle shrine at the far end in Pangzhen, and whose grabs take nearly half of Soul's health. She is a required main story boss of Chapter 7, The Heart's Trail, and drops Fanatic's Fragment: Fixation, half of the material that tempers the Fanatic's Broken Blade.
Quick facts
| Chapter | 7: The Heart's Trail (Walkthrough); AllThings.how ties her to the Sha-Chi Powered Boat quest |
| Nearest bell | Pond of Fading Song, about 46 meters away |
| Faction | Maskwalkers (Factions) |
| Rewards | Fanatic's Fragment: Fixation and 24,000 Remnant Dust; PCGamesN adds the Mandate Encampment gate key from the well |
| Bring | The Heartrend Pipa, from Yuzan in the Village of Lu |
The Pond of Fading Song
Rest at the Pond of Fading Song bell in Pangzhen before you go in. Walk toward her in the flooded square and her name bar appears. The Sha-Chi Powered Boat quest's other boss is Wu Xuan, the Fallen General (AllThings.how). No achievement names her, but the story one for leaving the Village of Lu for Pangzhen stood at 55.3% of Steam players on Nov 9, 2026, the ceiling on how many could have reached her square eleven days after launch.
Getting through her invulnerability
- Break her invulnerability. When she laughs at long range as purple flames gather, parry the fireball right as it reaches you to send it back: it deals direct damage, burns her, and leaves her open to your combos. PCGamesN gives the same cue: parry the blue projectile when she glows purple.
- Or bring the Heartrend Pipa, an Artifice Phantom Edge with 276 starting damage and 234 guard break, which hurts her while she is still invulnerable. It drops from Yuzan in the Village of Lu (Phantom Edges).
- Stay locked on. PCGamesN: "This boss is hard to track, as she flies around, so keep locked on."
- Attack in the short pauses between her moves; strikes during her attacks tend to miss or get interrupted.
- Treat the dark and her vanishing as warnings that a grab is coming, and heal at range after she finishes a move.
- Read her colors as the game teaches them on Combat: the blue projectile and the blue final hit of her arm flurry are parried, the red-glint handstand grab is dodged.
Grabs, darkness and the scream
- Purple fireball: a laugh, then purple flames. Parry it back at her.
- Darkness: the arena goes nearly black. Game8 says the darkness always ends with an unblockable attack or her fireball, so stay back and listen for the laugh. AllThings.how adds that it cannot be deflected and that she uses the cover to set up grabs; PCGamesN suggests blocking through the dark to break her guard.
- Flying grab: she vanishes out of reach, then dives back and grabs Soul, often after one dodge and an advance. Stay back, keep your guard up, and do not rush in after a single dodge. It deals about 683 HP on Pathbreaker, nearly half of Soul's 1,402, and comes twice a fight.
- Flying sweep: an unblockable grab from the air, including when she leaps up from the ground first. Dodge it.
- Handstand grab: a half backflip onto her hands with a flashing red glint, then a forward kick that grabs with her legs. The animation makes it the easier grab to read. Dodge it.
- Arm swing flurry: a spinning arm combo. Parry it: each deflected hit drains a large chunk of her Guard, and a perfect parry on the blue final hit opens a Ghoststep counter.
- Sleeve lash: a wide sweep that reaches farther than her body suggests. Retreat or dodge through it.
- Crossed sleeves: at close range she thrusts both sleeves into an X. Move sideways rather than trading blows.
- Spinning leap: she jumps and spins with her sleeves fanned, then lands on Soul. Dodge out from under her as she rises.
- Scream: the air distorts and the screen blurs. It cannot be deflected; dodge out of its path.
- Purple aura: red sparks and purple energy before an attack. Stay clear until it fades.
On Wayfarer, AllThings.how saw a sneak grab take about 479 HP, and her health stays the same on every mode (Difficulty Modes).
Sanchuan and the well
At the end, she speaks of a cold, lonely man's voice from the bottom of a well, Sanchuan, and of dying beside him if they cannot live together; the Well of Wei Sanchuan is nearby. PCGamesN says the well is where the Mandate Encampment gate key waits.
Her Fanatic's Fragment: Fixation, a Weapon Soul Tempering Material whose card reads "A fragment born of a hopeless wait", joins Fanatic's Fragment: Attachment, from Yan Qiansui in the quest Allure of Vanity, to make Fanatic's Obsession, the material for the Fanatic's Broken Blade won from Hua Qianxiao (Weapons, Side Quests).
Sources
- How to Beat Gu Wanyue, Game8, read Nov 4, 2026
- Gu Wanyue, the Wailing Wraith Boss Fight in Phantom Blade Zero: Moveset, Attacks and Tips, AllThings.how, Nov 1, 2026
- All Phantom Blade Zero bosses in order and how to beat them, PCGamesN (Tom Hopkins), Oct 30, 2026
- Global achievements, Steam, read Nov 9, 2026
See also
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The Heart's TrailThe Heart's Trail is Chapter 7 of Phantom Blade Zero in Pangzhen's backstreets: beat Wu Xuan, cross the Narrow Alley and the Pond of Fading Song, beat Gu Wanyue and follow her into the well (use the stairs side; jumping in kills), beat Xie Qiudong at the Green Serpent House, then Chang Hong, and reach Yu'er's house. -
WalkthroughPhantom Blade Zero's story runs through 11 chapters, the prologue included, from Diverging Paths to A Soul's Worth, across nine regions from Weeping Creek Valley to Mount Soulrend. This walkthrough gives the order, the bosses and rewards of each chapter, and the two deadlines that lock content.
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FactionsThe main faction of Phantom Blade Zero is the Order, the organization Soul served as its most feared blade until he was framed for his leader's murder and hunted by his former comrades. S-Game has also named the Bastion of Mó, led by Soul's father Mó Yuan, and the Seven-Star Sword Formation, while rival factions and gangs crowd the town of Pangzhen.
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PangzhenPangzhen (庞镇), which S-Game also calls Pang Town, is the rain-drenched town at the center of Phantom Blade Zero's map, where martial artists and rival factions from across the Wulin gather. It first appeared in Soulframe Liang's Rainblood about 15 years earlier and was rebuilt from 3D scans of several ancient Chinese towns.
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Wu XuanWu Xuan, the Fallen General is a required Phantom Blade Zero boss in a lantern-lit courtyard of Pangzhen's backstreet, in Chapter 7, The Heart's Trail. Break his large Guard meter with parries and guard-break weapons, dodge his red-flash finisher and grab, and leave the purple fire of his Blight phase. He drops the Wolfjaw Phantom Edge.
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Phantom EdgesPhantom Edges are Soul's secondary weapons in Phantom Blade Zero: he carries two alongside his two primary weapons, fires them with Remnant Sparks that refill at bells, and uses them for slow, powerful attacks with super armor and to open blocked paths. S-Game's State of Play counts 25 of them; Steam says more than 20.