Wu Xuan
Wu Xuan, the Fallen General is a required Phantom Blade Zero boss in a lantern-lit courtyard of Pangzhen's backstreet, in Chapter 7, The Heart's Trail. Break his large Guard meter with parries and guard-break weapons, dodge his red-flash finisher and grab, and leave the purple fire of his Blight phase. He drops the Wolfjaw Phantom Edge.
Wu Xuan's mace does not hurt him: his large Guard meter blocks direct damage, so the 76,300 HP that AllThings.how counted on Nov 1, 2026 come off mostly in fatal strikes after a Guard break, earned with perfect parries and guard-break gear while every red flash is dodged. The Fallen General is a required boss of Chapter 7, The Heart's Trail, waiting with a spiked mace in a round stone courtyard under red lanterns in Pangzhen's backstreet. He drops the Wolfjaw, a Phantom Edge that steals vitality, with 24,000 Remnant Dust.
The courtyard is strung with red lanterns and flanked by two war drums in PowerPyx's Oct 29, 2026 recording: at the armored general closes on Soul across the round paving as his line plays, "Slaughter. Crush. Grind them to dust."
Quick facts
| Where | A courtyard at the end of Pangzhen's backstreet, up stone stairs |
| Chapter | 7: The Heart's Trail (Walkthrough) |
| Required | Yes, a main story boss |
| Nearest bell | Zhang's Hideout, about 99 meters away; Backstreet Archway next |
| Health | 76,300 HP on one bar, on Pathbreaker and Wayfarer alike |
| Weapon | A spiked mace on a long pole |
| Rewards | Wolfjaw Phantom Edge and 24,000 Remnant Dust |
| Wolfjaw | Destructive type, 261 damage, 280 guard break; it steals vitality from foes it strikes |
| Bring | A shield-breaking weapon (PCGamesN) |
How to reach Wu Xuan
Rest at the Zhang's Hideout bell, then follow the backstreet away from it; you drop a few meters once on the way. At the end of the street, climb the stone stairs into the courtyard, and the fight starts as you walk in. PCGamesN places him shortly after Cavalrybane.
Mind the courtyard's back edge. It drops Soul about 2 meters into a walled lane whose stairs cannot be climbed; leave through the opening at the lane's far end and walk back in.
How to beat Wu Xuan
- Break his Guard. Game8 says his large Guard meter blocks direct damage, so a fatal strike after a Guard break is your main damage window. Bring guard-break weapons, moves, Phantom Edges or accessories (Phantom Edges, Weapons).
- Parry most of his normal attacks: perfect parries drain the Guard quickly. Each blue-glint finisher, perfectly parried, opens a Ghoststep counter (Combat).
- Dodge red. His long combo ends in a red flash, and his grab comes with one; do not try to parry either.
- Heal after his long strings end, not during them. On Pathbreaker a fast three-hit string deals about 570 HP in under two seconds, out of Soul's 1,402.
- Stay away from the courtyard's back edge.
Wu Xuan's attacks
- Shovel swings: vertical swings after a short windup. The last hit flashes blue: parry it and counter.
- Grinding mace to heavy swing: he spins the mace, then sweeps horizontally. Parry the sweep. PCGamesN: "When he spins his hammer over his head, a blue attack is coming, so parry that."
- Rapid slams: a ground slam, then three overhead strikes; parry the last for a counter.
- Four-hit combo: two horizontal swings, two vertical. The last is unblockable: block or parry the first hits, then dodge. AllThings.how puts the red-flash finisher at about 285 HP on Pathbreaker.
- Arm-swing grab: after he spins and swings his arm, a fast close-range grab with a red flash. Dodge when the flash appears; held, Soul takes damage for several seconds, about 300 HP on Wayfarer.
- Wide mace sweep: a level swing at chest height. Dodge through it or step out of range.
- Ground slam: shattered stone sprays past the mace head. Move well away from the impact.
- Rising swing: a low-to-high upswing that throws rubble. Sidestep; backing straight off works less well.
A single mace hit costs about 115 to 140 HP on Pathbreaker and 80 to 100 HP on Wayfarer (Difficulty Modes).
Phase 2: the Blight
He calls on the Blight and burns purple: his weapon and armor glow, purple fire spreads across the floor, and purple trails follow his swings, which Game8 says boosts his damage and adds explosions and homing projectiles. The guides disagree on when: AllThings.how says at about 70% of his health, on the same bar, Game8 after his Guard breaks and he recovers.
- Purple explosions to cyclone swings: he leaps to the center and sets off two shockwaves (dodge them), then swings horizontally into a parryable blue glint.
- Tactical tantrum: he throws himself down and flails the mace; the second circular swing glints blue for a parry.
- Ground eruption: purple energy bursts from the ground around Soul. Keep moving and stay off the glowing patches.
- Purple sweep: the wide sweep leaves a longer ribbon. Give it more room.
- Purple wave: a tall wall rolls across the arena. Dodge sideways rather than backing away.
- Lunging thrust: a long straight lunge with a purple streak. Sidestep.
Frequently asked questions
Does Wu Xuan have two phases? Wu Xuan has one health bar of 76,300 HP, but he changes partway: purple Blight fire takes over his mace and the floor. The guides disagree on when, at about 70% health by AllThings.how's count, or after his first Guard break by Game8's.
Which of Wu Xuan's attacks can't be parried? The last hit of his four-hit combo and his close-range arm-swing grab, both shown by a red flash. Dodge both: the finisher costs about 285 HP on Pathbreaker, and a held grab keeps hurting Soul for several seconds.
Sources
- How to Beat Wu Xuan, Game8, read Nov 4, 2026
- Wu Xuan, the Fallen General Boss Fight in Phantom Blade Zero: Moveset, Attacks and Tips, AllThings.how, Nov 1, 2026
- All Phantom Blade Zero bosses in order and how to beat them, PCGamesN (Tom Hopkins), Oct 30, 2026
- Phantom Blade Zero - Wu Xuan, The Fallen General Boss Fight & Location (Boss 18), PowerPyx, Oct 29, 2026 (video)
Moments
Phantom Blade Zero - Wu Xuan, The Fallen General Boss Fight & Location (Boss 18)
PowerPyx
See also
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WalkthroughPhantom Blade Zero's story runs through 11 chapters, the prologue included, from Diverging Paths to A Soul's Worth, across nine regions from Weeping Creek Valley to Mount Soulrend. This walkthrough gives the order, the bosses and rewards of each chapter, and the two deadlines that lock content.
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Phantom EdgesPhantom Edges are Soul's secondary weapons in Phantom Blade Zero: he carries two alongside his two primary weapons, fires them with Remnant Sparks that refill at bells, and uses them for slow, powerful attacks with super armor and to open blocked paths. S-Game's State of Play counts 25 of them; Steam says more than 20. -
WeaponsPhantom Blade Zero has over 30 primary weapons (30 in S-Game's State of Play) and 25 secondary Phantom Edges. Soul carries two primary weapons at once, wins most from bosses, and can refund every upgrade with the Reforging Talisman. Game8 ranks the Baishan Stormswords best as of Meigu Lake; S-Game ranks none. -
CombatPhantom Blade Zero's combat is fast, combo-driven kung fu built around Sha-Chi, a meter that heavy attacks and blocking spend: you parry blue-flash attacks and perfectly dodge red-flash ones for a Ghoststep, attack and defend at the same time, and break an enemy's Sha-Chi to finish it. S-Game calls it neither a Soulslike nor a hack and slash but "a playable kung fu movie". -
Difficulty ModesPhantom Blade Zero has four difficulty modes: Wayfarer (the easiest, "intuitive and cinematic"), Pathbreaker (the standard mode), Hellwalker (adaptive bosses with "pure fighting game mechanics") and 66 Days, which unlocks for a second playthrough and ends the run for good if Soul's 66 days run out. You can change the difficulty at any time, and every trophy can be earned on the first three.
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Aberrant Three-Faced PuppetThe Aberrant Three-Faced Puppet is an optional Phantom Blade Zero boss in the Rift beside The Lady's Rift bell in Weeping Creek Valley. Guides advise coming back much later with upgraded gear; block her portal attacks, dodge her black and Killer Move attacks, and she drops the Three-Headed Doll.