Against the Flow
Against the Flow is Chapter 2 of Phantom Blade Zero in Weeping Creek Valley: follow the river upstream, get the Sanguine Twin, beat Jagged Steel, enter the Outpost and beat Peng Meng for the Dread Axe. Talk to Yu'er and the Outpost's people first, since five side quests start here.
Chapter 2 is where Phantom Blade Zero opens up: Soul follows Weeping Creek Valley upstream toward the Great Waterfall, picks up the Sanguine Twin, beats Jagged Steel, then enters the Outpost and beats Peng Meng, the Axemaster, for the Dread Axe, in Game8's 21 steps. Five side quests start here (Flesh Lily, Apprentice Healer, Purge the Sect, Four Fierce Axes and Festering Secret), so talk to everyone before moving on. On Nov 9, 2026, 84.8% of Steam players had beaten Peng Meng ("The Axe's Grudge") and 84.1% had passed through the Outpost, up from 82.9% for Peng Meng on Nov 4. The chapter comes after Reckless Pursuit and runs straight into Steel and Steam in the same valley.
The two bosses, as a previewer met them
In Travis Northup's Oct 9, 2026 preview video for IGN (), the first fights of his six hours were "a hooded man throwing chained blades at me" and "a big burly monstrosity swinging an ax the size of a grown man": The Hunt on the road and Peng Meng at the Outpost. He calls those early fights "pretty bog standard stuff" next to what came later. The open-field duel with Jagged Steel past the waterfall is, for Game8 and PCGamesN, a lesson in parrying and perfect dodging. One optional boss waits off the path: the Aberrant Three-Faced Puppet in The Lady's Rift, a Challenge Rift best left for much later.
1. Follow the path upstream
Ring your first bell: bells save, refill medicine and open fast travel (Exploration and Map). Take the book and touch the stone carvings for Remnant Dust, the upgrade currency (Game8).
2. Find the Great Waterfall
- Take the next book and bell, and pick up the Hunter's Insight.
- Meet Yu'er. "Ask How to Save Her Father" starts Flesh Lily and "Gathering Herbs" starts Apprentice Healer, Game8 says; both run through later chapters (Side Quests).
- Get the Sanguine Twin, then follow the red thread to the next bell.
- Beat the Broken Puppet, then Jagged Steel in the open field past the waterfall.
- Climb the stairs, take the Sha-Chi Amber Fragment and ring the Outpost Courtyard bell.
Game8 names four bells in this stretch: Red Thread Barrier, Broken Puppet Valley, Rustblade Pavilion and Outpost Courtyard.
3. Enter the Outpost
- Talk to the guards and the Outpost's people. The Old Archer starts Purge the Sect, the Petrified Mandate Disciple moves Four Fierce Axes on, and two guards start Festering Secret (Game8). The Forge here upgrades weapons, and a merchant sells materials.
- Two tricks Game8 points out: push the rock at the bottom of a ladder to kill the enemy below at once, and crouch in tall grass to assassinate.
- Climb the stairs past the Outpost gate to Peng Meng. He drops the Dread Axe, a Phantom Edge that breaks chain barriers. The Cell Key by the stairs opposite his arena opens a door near the Outpost gate, with a Blackstone Fragment behind it.
4. Keep searching for the Great Waterfall
Go back with the Dread Axe for Festering Secret, start Apprentice Healer if you have not, and break the nearby chain barrier (Game8). Some Tales fail when you reach a new region, PowerPyx warns, and the Outpost's people turn hostile once Bai Chilian falls in Chapter 4, so finish their quests first (Missables).
Items worth picking up
Game8 lists two Traversal Talismans, three Forged Metal, Solvent (one, then three more in the large Outpost building), three Sha-Chi Amber Fragments, two Darkfire Charcoal in the house by the Outpost bell, Battle Wraps, an Exotic Copper Ingot, Twinned Metal, the Blood-Stopper Vine, and a Weapon and a Phantom Reforge Talisman (Game8). Lore books here include Captain Wu's Final Letter and The Four Axes Rebellion; every collectible is on Collectibles.
Sources
- Against the Flow Quest Walkthrough and Rewards, Game8, updated Nov 2, 2026
- Story Walkthrough and List of All Chapters, Game8, updated Nov 4, 2026
- All Phantom Blade Zero bosses in order, PCGamesN (Tom Hopkins), updated Oct 30, 2026
- Collectibles Guide, PowerPyx, Oct 29, 2026
- Global achievements, Steam, read Nov 4 and Nov 9, 2026
- I Played 6 Hours of Phantom Blade Zero and Can't Stop Thinking About It | IGN Preview, IGN, Oct 9, 2026 (video)
Moments
I Played 6 Hours of Phantom Blade Zero and Can’t Stop Thinking About It | IGN Preview
IGN
See also
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Jagged SteelJagged Steel, the Frenzied Brute, is Phantom Blade Zero's required teaching boss in the riverbed below Rustblade Pavilion in Weeping Creek Valley. Block his combos, parry the third hit of his spin, perfect dodge his red flashes, and he drops the Jagged Steel bleed sword.
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Peng MengPeng Meng the Axemaster is Phantom Blade Zero's required boss of Weeping Creek Valley in Chapter 2, beaten by 84.8% of Steam players by Nov 9, 2026. Stay close, block and parry, use Jagged Steel's bleed, and dodge his grab after the Battle Cry. He drops the Dread Axe.
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Reckless PursuitReckless Pursuit is Chapter 1 of Phantom Blade Zero: survive the wagon chase on the main road, fight The Hunt, Hunter of the Order, then learn in a flashback that the Flesh Sculptor wants a heart from Pangzhen. It is short, with one boss and no rewards, and 94.9% of Steam players had finished the chase by Nov 9, 2026.
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Steel and SteamSteel and Steam is Chapter 3 of Phantom Blade Zero in Weeping Creek Valley: break through to the Creek Valley Plains, clear the Ruthless Archer Camp, climb the Valley Sha-Chi Tower, and beat The Hunt at the Great Waterfall for the Hunter's Chain Sickle. The optional Hua, Deadly Betrothed waits under the tower, and The Gold-Masked One's first trial is nearby.
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Aberrant Three-Faced PuppetThe Aberrant Three-Faced Puppet is an optional Phantom Blade Zero boss in the Rift beside The Lady's Rift bell in Weeping Creek Valley. Guides advise coming back much later with upgraded gear; block her portal attacks, dodge her black and Killer Move attacks, and she drops the Three-Headed Doll.
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Exploration and MapPhantom Blade Zero is not open world and not linear, in S-Game's words. Its world is eight hand-painted Chinese ink-wash maps joined into one, with bells as checkpoints and fast travel, layered multi-path levels, side quests that change the ending, and Metroidvania-style paths that open with Phantom Edges won later.