Steel and Steam
Steel and Steam is Chapter 3 of Phantom Blade Zero in Weeping Creek Valley: break through to the Creek Valley Plains, clear the Ruthless Archer Camp, climb the Valley Sha-Chi Tower, and beat The Hunt at the Great Waterfall for the Hunter's Chain Sickle. The optional Hua, Deadly Betrothed waits under the tower, and The Gold-Masked One's first trial is nearby.
Chapter 3 is the axe-and-chain chapter: Soul smashes chain barriers with the Dread Axe across the rest of Weeping Creek Valley, clears the Ruthless Archer Camp, climbs the Valley Sha-Chi Tower and ends at the Great Waterfall, where beating The Hunt hands over the Hunter's Chain Sickle, the grapple that opens the way out, all in Game8's 40 steps. Two optional bosses sit off the route, Hua, Deadly Betrothed under the tower and the first trial of The Gold-Masked One, and five side quests begin or move on here.
Those two tools are why the valley rewards a second look. In Fextralife's Oct 9, 2026 preview video (), from the game's first two chapters, the secondary weapons "play a role in exploration": with the axe "you can break through chains and go to certain areas", and with the chains "you can like grapple to areas" you could not reach before. Steel and Steam gives Soul the second of them; the chapters before and after are Against the Flow and Snake's Reflection.
The side quests that start in this chapter are Deep in the Valley, A Severed Mindseal and Pillars of Kunlun, and Apprentice Healer, Flesh Lily and Purge the Sect each take a step, by Game8's walkthrough of this chapter, the story's third (Game8); the steps below say where.
1. Reach the Creek Valley Plains
Break the chained barrier with the Dread Axe; take the Battle Reports from a dead swordsman and a Focus Pill from the chest (Game8). By the stream, pick up the Blood-Stopper Vine for Yu'er's Apprentice Healer quest. A chest under the stone bridge holds Remnant Dust, three Forged Metal and two Broadplate Metal. Two greatshield enemies follow: a heavy Dread Axe attack breaks their shields. Break a second barrier, pass the dying Mandate Disciple by the cage (a Phantom Reforge Talisman lies to his right) and ring the Creek Valley Plains Entrance bell, which starts the Deep in the Valley tale, one that Game8 says can change the main story.
2. Clear the Ruthless Archer Camp
Archers hold the roofs and watchtowers; kill them first, then the ground enemies, one at a time (Game8). The Hunt is glimpsed here. The last enemy drops a Blackstone Fragment and the Broken-String Bow, the item the Old Archer wants for Purge the Sect, and once the camp is clear its golden chest gives the Token of Pursuit, an offensive accessory. Ring the Ruthless Archer Camp bell.
3. The Valley Sha-Chi Tower
Cross the bridge, deal with the explosive thrower, and break the barbed shield of one of the three guards at the locked cell with the Dread Axe. A Shadow Warden with twinblade flurries guards the Valley Sha-Chi Tower 1st Floor bell (Game8). Behind the tower is a Primal Stone record, and inside, Hua the Bride's letter to Liu Shangli and a hole in the ground.
4. Optional: Hua, Deadly Betrothed
Slide down the hole; Game8 suggests making one enemy of the horde below fight the others. Past a pile of corpses is the flower field of Hua, Deadly Betrothed, among the hardest early bosses by Game8's ranking, who drops the Scarlet Wraithblade. Her altar holds the Twin Flesh Lilies for Flesh Lily, and the Flesh Lily Fields bell lights only after you win.
5. Leave the Sha-Chi Tower
Climb the tower floor by floor (Game8):
| Floor | What to do |
|---|---|
| 1 | Beat three monks; a Sha-Chi Investigation Report by the pillar |
| 2 | Bait the furnace-carrying enemy into jumping so it explodes, then climb the wall |
| 3 | A Transcension document behind a partition; three more monks |
| 4 | Bait the second furnace carrier; "What Is Sha-Chi?" in a cart |
| Top | The Valley Sha-Chi Summit Tower bell; the Friendly Shadow Warden asks for a Primal Stone and starts A Severed Mindseal |
From the roof take the long ladder down. A second Shadow Warden drops the Sha-Chi Furnace Inspection Crank, which you need for the Primal Stone. By a campfire, the collapsing Mandate Disciple starts Pillars of Kunlun, a quest Game8 says affects the ending (Endings). Ring the Waterfall Bridge bell; the cave chest below the bridge has three Broadplate Metal, three Forged Metal and a Weapon Forge Talisman.
6. Settle the score with The Hunt
Ring the Great Waterfall bell and upgrade first (Skills and Upgrades). The Hunt fights at range with chain sickles in two phases, the second more aggressive: play defensively and parry his red-glint attacks, Game8 advises. He drops the Hunter's Chain Sickle, which swings Soul across chained ledges (Phantom Edges). Climb past two Phantom Reforge Talismans, swing across the ledge and take the Traversal Talisman from the shrine to end the chapter; a flashback carries Soul to the Crimson Forest.
Optional: The Gold-Masked One
At the Weeping Creek Long Pillar, southeast of the Sha-Chi Tower, the colossal dragon monument starts The Gold-Masked One, a boss that punishes aggression and drops the Counterstrike Bracers (Game8). After the first death the Long Pillar bell is open. Winning all five Long Pillar trials completes Bloodline Awakening. Game8 advises coming back with the Outlaw Warblade, which Jing Ye drops in the next chapter.
Sources
- Steel and Steam Quest Walkthrough and Rewards, Game8, updated Nov 2, 2026
- Story Walkthrough and List of All Chapters, Game8, updated Nov 4, 2026
- The Gold-Masked One, Game8, read Oct 31, 2026
- Phantom Blade Zero GAMEPLAY Impressions - I LOVE This GAME!, Fextralife, Oct 9, 2026 (video)
Moments
Phantom Blade Zero GAMEPLAY Impressions - I LOVE This GAME!
Fextralife
See also
-
The HuntThe Hunt is a required Phantom Blade Zero boss fought twice: on the wagon after the prologue, then in two phases at the Great Waterfall in Weeping Creek Valley before Crimson Forest. Parry blue flashes, dodge red ones and his hook, and in the rematch use the Scarlet Wraithblade and Jagged Steel. He drops the Hunter's Chain Sickle.
-
Hua, Deadly BetrothedHua, Deadly Betrothed is an optional Phantom Blade Zero boss in the Flesh Lily Fields under the Valley Sha-Chi Tower in Weeping Creek Valley. Bleed does not work on her, so fight defensively with the Sanguine Twin and Dread Axe, parry her blade, and dodge her red-flash grab and lilies. She drops the Scarlet Wraithblade.
-
The Gold-Masked OneThe Gold-Masked One is an optional early Phantom Blade Zero boss, fought first through the cave across the bridge at Long Pillar Overlook in Weeping Creek Valley, then at the Mirrorwood Long Pillar in Crimson Forest. Game8's readers vote him the hardest boss, and Game8 advises coming back with the Outlaw Warblade. -
Against the FlowAgainst the Flow is Chapter 2 of Phantom Blade Zero in Weeping Creek Valley: follow the river upstream, get the Sanguine Twin, beat Jagged Steel, enter the Outpost and beat Peng Meng for the Dread Axe. Talk to Yu'er and the Outpost's people first, since five side quests start here.
-
Snake's ReflectionSnake's Reflection is Chapter 4 of Phantom Blade Zero in the Crimson Forest: Hua Qianxiao on the bridge, Jing Ye at the Outlaw Trap, the Thieves' Camp, Stone Hand Iron Fever, the Mirrorwood mist puzzle and Bai Chilian. Free Quick Hand Zhang and finish the Outpost and Thieves' Camp quests before Bai Chilian, the game's biggest point of no return.
-
EndingsPhantom Blade Zero has four documented endings: Final Battle (the True Ending), Long's Roar, Annihilation (the default) and Undying Grudge, which only the 66 Days mode reaches. The True Ending needs every purple-icon quest done, ten of them before you enter Mirage Estate, and leads to a last fight with Zuo Shang after Meng Hua.